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Old 12-05-2012, 10:38 AM   #781
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Default Re: CYTK Clan: BlOps II (PS3)

I rocked the shotty on the 2 games on Nuketown. That was nice. Carrier sucks as a CTF map.

I did have 56 kills that last game, but I had 35 deaths. But I do remember checking the scoreboard at one point and I was 29-31. So I did finish the 27-4.
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Old 12-05-2012, 11:04 AM   #782
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Default Re: CYTK Clan: BlOps II (PS3)

That is still a 1.6 K/D which I will take these days, especially in an objective based game. I think I finished up somethinig like 29 and 27 that game. I wasn't having any luck getting back with the flag that was for sure.
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Old 12-05-2012, 12:11 PM   #783
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Default Re: CYTK Clan: BlOps II (PS3)

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I rocked the shotty on the 2 games on Nuketown. That was nice. Carrier sucks as a CTF map.

I did have 56 kills that last game, but I had 35 deaths. But I do remember checking the scoreboard at one point and I was 29-31. So I did finish the 27-4.
When we played Gun Game on it as a clan I thought I loved it. It's been a nightmare every single time I've played any match on it.

I try to stay out of the middle. You have NO CHANCE to get any kind of streak going through there.
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Old 12-05-2012, 12:37 PM   #784
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Default Re: CYTK Clan: BlOps II (PS3)

Carrier just sucks as a map in general. When I first saw it on a video before the game came out I thought it was going to be good. They really should have put more undersurface parts in it.

Most of the maps are just not very good in general.

I love Standoff for the way it looks and it just feels like an old school COD map.

Yemen can be okay, unless the whole other team is sniping, but that could be said for a lot of maps.

Hijacked could be good if it wasn't for the bad spawns.

Plaza is just awful to me, but I've never liked night maps in any COD game. It is not bad on domination though if you have a decent team.

Turbine is decent, but it is 2 big for most 6 v 6 games.

Express-I usually enjoy most game modes on this map and usually do well. Spawns are pretty good on this one. There is enough long range/CQB situations to satisfy both types of players.

Aftermath-could take it or leave it. Nothing really stands out much for me here.

Drone-awful, would skip it every time if I could.

Meltdown-okay, again nothing special. Domination can be fun on this map.

Overflow-growing on me. B flag in Domination can be a pain to get if you don't get it first. A lot of sniper spots overlooking the main strip on this one can be annoying as well.

Raid-not one of my favorites since I rarely do well on this map, but it is not a bad map, it just is for me.

Cargo-Not a big fan at all, but I've never liked vertical maps. Spawns are good but I just don't like the flow of this map.

Slums-I like this map and the spawns are good as well. Great for Domination if you can get the B flag since it is easily defendable, but really sucks when you don't. I usually enjoy all game modes on this one.

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Old 12-05-2012, 02:59 PM   #785
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Default Re: CYTK Clan: BlOps II (PS3)

I was getting worked on HCCTF on carrier solo earlier by some homo snipers lying down in the middle. I couldn't see their asses for anything but I know they were lying on one of the jets or in the crater and blending into the metal. I might need to play more game modes because I only seem to get express, raid, carrier and yemen.
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Old 12-05-2012, 03:20 PM   #786
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Default Re: CYTK Clan: BlOps II (PS3)

It is quiet up in this place today.

I wonder if they use some type of formula to determine what maps are played daily. It does seem like on some nights you are just constantly playing the same 3 or 4 maps over and over.

I've noticed a lot more variation of maps when I play TDM then compared to the other modes I play.
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Old 12-05-2012, 03:31 PM   #787
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Default Re: CYTK Clan: BlOps II (PS3)

Seems like I never play Plaza unless I am playing HC CTF. They need to bring Nuketown to HC, that would be nice.

Standoff seems to be my "best" map. I always do good with that one. I do ok on Hijacked, if we are getting spawn trapped, I usually am able to get out of it. I started figuring out the spawn locations on each map, except Aftermath. They can throw that map in the garbage.


Also, I have given up on my win/loss ratio. I hate jumping in games that people rage quit, and it throws me in a game where you have NO chance at winning.
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Old 12-05-2012, 03:39 PM   #788
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Default Re: CYTK Clan: BlOps II (PS3)

So you guys are playing a good bit of HC? I almost always played HC on the first BLOPS and on MW3 but I pretty much stick to Core on BLOPS2.
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Old 12-05-2012, 03:46 PM   #789
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Default Re: CYTK Clan: BlOps II (PS3)

They made me do it.
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Old 12-05-2012, 03:49 PM   #790
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Default Re: CYTK Clan: BlOps II (PS3)

Legal begged to play HC.
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Old 12-05-2012, 03:55 PM   #791
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Default Re: CYTK Clan: BlOps II (PS3)

Berry pulled me into some shite where I went like 18-34. I think I got a little buzzed last night though, because I was just horrible and profane. I'm only drinking coffee from now on when I play.
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Old 12-05-2012, 04:18 PM   #792
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Default Re: CYTK Clan: BlOps II (PS3)

Berry likes it hardcore.



I play either one. It is always better to play with someone than by yourself, hardcore or not. As the kids say, no homo lol.
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Old 12-06-2012, 09:39 AM   #793
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Default Re: CYTK Clan: BlOps II (PS3)

I hope you boys won that CTF game. My console froze at the loading screen of that game.
I played some nuketown when I got back on, that shotty is deadly.
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Old 12-06-2012, 10:06 AM   #794
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Default Re: CYTK Clan: BlOps II (PS3)

naw. It started out good but went south on us. My thing froze up again after that one so I just called it a night.
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Old 12-06-2012, 10:49 AM   #795
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Default Re: CYTK Clan: BlOps II (PS3)

Yeah we tanked that game. So they are not letting you use launchers or tac insertions in leauge play? One of the default classes has a tac insertion and I was able to use it, but when I chose it in create-a-class it wouldn't let me use it in game.

I installed the game to my hdd over the weekend and haven't had any freezing issues. I don't know if yall have tried that yet.
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Old 12-06-2012, 10:52 AM   #796
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Default Re: CYTK Clan: BlOps II (PS3)

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Originally Posted by usc_yogi View Post
Yeah we tanked that game. So they are not letting you use launchers or tac insertions in leauge play? One of the default classes has a tac insertion and I was able to use it, but when I chose it in create-a-class it wouldn't let me use it in game.

I installed the game to my hdd over the weekend and haven't had any freezing issues. I don't know if yall have tried that yet.
You cant use that equipment in the championship series. Moshpit is ok. I think the pros play by even more rules. Can't use over powered weapons, no kill steaks. Stuff like that.


I downloaded my textures and stuff and it started lagging bad after I did it. It didnt do it yesterday though.
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Old 12-06-2012, 11:09 AM   #797
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Default Re: CYTK Clan: BlOps II (PS3)

I didn't even realize we were doing the 4 person mode until after we were done playing.

Tmartn has created a care package stealing craze. On the next update it is supposed to take longer to steal friendly care packages.
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Old 12-06-2012, 11:39 AM   #798
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Default Re: CYTK Clan: BlOps II (PS3)

I have been Black Hatting every care package I can. I use it on my own as well to keep them from getting hacked/stolen. It's allows you to pick up your care package almost instantly after landing. It's much quicker than the time it takes to hack it.
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Old 12-06-2012, 11:49 AM   #799
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Default Re: CYTK Clan: BlOps II (PS3)

Yeah but I like to re-roll the care package, but now I am scared to take that extra second for the fear of care package thieves.
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Old 12-06-2012, 12:00 PM   #800
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Default Re: CYTK Clan: BlOps II (PS3)

Yeah, I deleted the files from my HD but I'm not sure if that was making it freeze or what. It was saying "awaiting textures" sometimes when it froze so I deleted them. We'll see if it helps any.
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