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Old 02-13-2014, 10:04 AM   #21
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Default Re: NCAA Recommends rule changes for 2014

They should have changed the damned targeting rule last year! The fact that they allowed the lunacy to stay in effect for the whole season just proves how stupid they are!
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Old 02-13-2014, 11:47 AM   #22
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Default Re: NCAA Recommends rule changes for 2014

The first rule is an obvious change that is needed. However, I have to disagree with the 2nd rule.

I don't think this is a rule they can enforce. It's garbage. You are telling teams they can't use the clock. You are forcing the game clock to run off 10 seconds every play and telling teams they can't use the time allowed in a football game to execute plays. Basically, the game isn't 60 minutes anymore and that's not fair.

Hurry up offenses (like Clemson) or non hurry up, doesn't matter because we beat teams no matter how they play. However, you can't mandate that teams not be allowed to play for the entire 60 minutes of a game how they want to play.
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Old 02-13-2014, 11:57 AM   #23
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Default Re: NCAA Recommends rule changes for 2014

The whole issue of "safety" is BS...Why not eliminate a 7 man Blitz since it is dangerous for the QB?

When an offense can be penalized for a delay of game for playing too fast is when it is a time for the NCAA to back up and rethink that concept.

Also, let's say a tam gets behind a few TD's and needs to run fast to try to score qucikly. Now you get penalized possibly.
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Old 02-13-2014, 12:23 PM   #24
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Default Re: NCAA Recommends rule changes for 2014

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The whole issue of "safety" is BS...Why not eliminate a 7 man Blitz since it is dangerous for the QB?

.
Better delete that post before you give them ideas.
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Old 02-13-2014, 12:25 PM   #25
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Default Re: NCAA Recommends rule changes for 2014

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The first rule is an obvious change that is needed. However, I have to disagree with the 2nd rule.

I don't think this is a rule they can enforce. It's garbage. You are telling teams they can't use the clock. You are forcing the game clock to run off 10 seconds every play and telling teams they can't use the time allowed in a football game to execute plays. Basically, the game isn't 60 minutes anymore and that's not fair.

Hurry up offenses (like Clemson) or non hurry up, doesn't matter because we beat teams no matter how they play. However, you can't mandate that teams not be allowed to play for the entire 60 minutes of a game how they want to play.
What about the plays where the clock stops like an incomplete pass?

In my eyes, this rule is really no different than eliminating the clock stopping when a ball goes out of bounds that they made a few years ago.
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Old 02-13-2014, 12:28 PM   #26
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Default Re: NCAA Recommends rule changes for 2014

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What about the plays where the clock stops like an incomplete pass?

In my eyes, this rule is really no different than eliminating the clock stopping when a ball goes out of bounds that they made a few years ago.
That's a good point. The flow of the game won't be overly harmed. This only effects teams who go at warp speed. They'll still go fast, just it'll allow defensive subs to ensure the game stays competitive.
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Old 02-13-2014, 12:38 PM   #27
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Default Re: NCAA Recommends rule changes for 2014

Second rule should be every 1st down a team has the option to sub the first 10 seconds. The players aren't tired enough to where they have to slow the game down. It could be as the above poster said, they are trying to make sure a player isn't suffering a concussion. Didn't Washington have 2 this past year when USC played UNC? Could of ended this mans career.
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Old 02-13-2014, 01:34 PM   #28
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Default Re: NCAA Recommends rule changes for 2014

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That's a good point. The flow of the game won't be overly harmed. This only effects teams who go at warp speed. They'll still go fast, just it'll allow defensive subs to ensure the game stays competitive.
The socialist defense. I guess you think every kid should get a trophy, even if they finish last.
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Old 02-13-2014, 01:53 PM   #29
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Default Re: NCAA Recommends rule changes for 2014

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What about the plays where the clock stops like an incomplete pass?

In my eyes, this rule is really no different than eliminating the clock stopping when a ball goes out of bounds that they made a few years ago.
There's a big difference in when the clock stops and doesn't stop while enforcing a team that they can't snap the ball when the clock is running.

When you are lined up and ready to go and the clock is running and the officials won't let you snap it for 10 seconds? That's BS.

When a ball goes out of bounds (or a player stays in bounds) or a pass is thrown incomplete, the team has some control over those things because they chose to throw a ball or run in a certain direction. Running a clock and not being able to snap a ball for 10 seconds isn't giving a team the opportunity to choose what to do.

Telling the teams what happens to the clock when they don't have the ball is fine. Telling teams that they can't run plays when they have the ball and the clock is running is not fair.
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Old 02-13-2014, 02:02 PM   #30
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Default Re: NCAA Recommends rule changes for 2014

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The socialist defense. I guess you think every kid should get a trophy, even if they finish last.
And ice cream. Don't derail the thread, this has nothing to do with trophies, and economics.
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Old 02-13-2014, 02:16 PM   #31
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Default Re: NCAA Recommends rule changes for 2014

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Originally Posted by uscjeremynca View Post
The first rule is an obvious change that is needed. However, I have to disagree with the 2nd rule.

I don't think this is a rule they can enforce. It's garbage. You are telling teams they can't use the clock. You are forcing the game clock to run off 10 seconds every play and telling teams they can't use the time allowed in a football game to execute plays. Basically, the game isn't 60 minutes anymore and that's not fair.

Hurry up offenses (like Clemson) or non hurry up, doesn't matter because we beat teams no matter how they play. However, you can't mandate that teams not be allowed to play for the entire 60 minutes of a game how they want to play.
I agree. I like the targeting rule change, but these changes about the time usage is bogus. The NCAA should not be able to tell a team how to use the play clock. Using the play clock however you like is a big part of football strategy. Hurry up teams use little time to keep the opponent's D gassed and unable to make subs. Conservative teams run it to win the TOP battle. This is a huge sleight to teams that run the hurry up. Now their strategy isn't nearly as effective. This rule should be thrown out.
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Old 02-13-2014, 03:27 PM   #32
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Default Re: NCAA Recommends rule changes for 2014

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I agree. I like the targeting rule change, but these changes about the time usage is bogus. The NCAA should not be able to tell a team how to use the play clock. Using the play clock however you like is a big part of football strategy. Hurry up teams use little time to keep the opponent's D gassed and unable to make subs. Conservative teams run it to win the TOP battle. This is a huge sleight to teams that run the hurry up. Now their strategy isn't nearly as effective. This rule should be thrown out.
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Old 02-13-2014, 03:41 PM   #33
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Default Re: NCAA Recommends rule changes for 2014

They would need to "fix" this rule later and allow for quiker snaps when under 2:00 in the game. Otherwise it will not be legal to spike the ball in under 10 seconds to kill the clock.
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Old 02-13-2014, 03:50 PM   #34
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Default Re: NCAA Recommends rule changes for 2014

People, the NCAA ALREADY tells teams how they can use the game clock. That's why the play clock exists in the first place. If not, the team with the lead would just never snap the ball and would let the game clock run out.

It's also why when they changed the clock rules in 2008 (the before mentioned out of bounds rule), they increased the time on the play clock from 25 seconds, to 40 seconds. So really if you look, all they are doing by hold the offense for 10 seconds before they can snap the ball is making it a 30 second play clock after both teams get a chance to sub folks in or out.

Dang, you folks have short memories.
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Old 02-13-2014, 04:03 PM   #35
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Default Re: NCAA Recommends rule changes for 2014

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People, the NCAA ALREADY tells teams how they can use the game clock. That's why the play clock exists in the first place. If not, the team with the lead would just never snap the ball and would let the game clock run out.

It's also why when they changed the clock rules in 2008 (the before mentioned out of bounds rule), they increased the time on the play clock from 25 seconds, to 40 seconds. So really if you look, all they are doing by hold the offense for 10 seconds before they can snap the ball is making it a 30 second play clock after both teams get a chance to sub folks in or out.

Dang, you folks have short memories.
Then give teams a 30 second play clock!!!!

So there is a 40 second play clock but by rule you can only use 30 seconds of it?

So in basketball, the 24 second clock in the NBA means it would be illegal to shoot a basket before there was 18 seconds left.

Have a play clock all you want. No one is arguing that. Just don't tell me what I can do with the amount of time you give me. There are 60 minutes in a game for a team to score the most points to win. Now you're mandating that a team that has the ball is not allowed to try and score for a certain percent of that 60 minutes?
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Old 02-13-2014, 04:08 PM   #36
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Default Re: NCAA Recommends rule changes for 2014

So... Teams would be called for delaying the game, by playing too fast? That makes sense.
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Old 02-13-2014, 04:09 PM   #37
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Default Re: NCAA Recommends rule changes for 2014

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The socialist defense. I guess you think every kid should get a trophy, even if they finish last.
Wow, you don't even have a point, Judy sour grapes.

Right now, when the teams go at warp speed, the key advantage is not allowing the defense to get aligned and get proper calls in. Auburn and Oregon run something like... 12 plays with some minor variations. Pop Warner playbooks are more complicated.

I think a teams should be allowed to push tempo, but I want the defense to have a chance to play too. 10 seconds sounds like enough.
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Old 02-13-2014, 04:10 PM   #38
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Default Re: NCAA Recommends rule changes for 2014

The offense should control the pace of the game, if the defense gets tired or can't substitute players, that's tough.....both teams have the right to run their offense the way they want. The biggest problem with the hurry up offense is time of possession. If they go 3 and out, the defense is going to wear down in the second half. There are pros and cons to every offense....but you can't legislate how teams want to run their offense. Let the coaches determine the rules.
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Old 02-13-2014, 04:12 PM   #39
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Default Re: NCAA Recommends rule changes for 2014

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Wow, you don't even have a point, Judy sour grapes.

Right now, when the teams go at warp speed, the key advantage is not allowing the defense to get aligned and get proper calls in. Auburn and Oregon run something like... 12 plays with some minor variations. Pop Warner playbooks are more complicated.

I think a teams should be allowed to push tempo, but I want the defense to have a chance to play too. 10 seconds sounds like enough.
It should be banned, because it's too simple? That makes sense.
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Old 02-13-2014, 04:21 PM   #40
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Default Re: NCAA Recommends rule changes for 2014

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So... Teams would be called for delaying the game, by playing too fast? That makes sense.
It's the NCAA do they ever really even try to make sense? Glad to hear about the targeting change though, don't think the other one will make a big difference. It's rare that teams, even spread teams, snap the ball within 10 seconds. Also remember these are proposed changes, doubtful that the clock change rule even passes.
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